﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

namespace GameCode.Models.PhoneApp
{
    public class LayoutModel
    {
        public string UUID { get; set; }
        public string DType { get; set; }

        public string CurrentMenu { get; set; }

        public string SearchDefault { get; set; }

        public LayoutModel()
        {
            //GameCodeEntities entities = new GameCodeEntities();
            //var systemData = (from s in entities.SystemData
            //              where s.Name.Trim() == "SearchDefault"
            //              select s).SingleOrDefault();

            //if (systemData == null)
            //    SearchDefault = string.Empty;
            //else
            //    SearchDefault = systemData.Value;
        }

    }
}